Question: Was I the only one who wondered why Tom left 9 seconds on the clock?
I believe it was because they had to call the timeout at 1 second left on the play clock, not the game clock. The previous play, 3rd down started at 0:58 seconds, Ellinger ran for 1 yard to the OU 23 and the game clock was running but so also started the play clock at the end of that play. Running down the play clock to 1 second left 0:14 on the game clock. Kicking the field goal took the game clock down to 0:09.
If they had let the play clock expire, would have lost 5 yards delay of game, still would have been 4th down, now longer field goal attempt, wouldn't have changed the game clock, though would have saved the timeout, meaningless at this point.
P.S., why I was screaming at the TV during earlier plays of this short drive --- don't leave more than about 5 seconds on the clock at the end of this drive. If you make a FG, then pooch kick the kickoff after the FG into the non-skill Sooners, they fumble around with it, clock runs out, game over (somebody correct me if I'm wrong, but I think the clock does run on kickoff returns, right? If not, you just leave enough time for ONE Sooner offensive play).
But the Horns were throwing 20-yard pass plays on the last couple to three plays of that drive, not controlling the clock. Texas had 2 timeouts, so if it got all panicky from a runplay result, burn one of them.
If Texas had run, run, run, with each play targeted to end where Dicker would want a spot, would have taken off game clock time and allowed Texas to have the game clock expiring before the play clock for that FG attempt.